Skip to content
Home / Games / To Be A King – Volume 1
To Be A King – Volume 1

To Be A King – Volume 1

Developer: IT Roy

To Be A King – Volume 1 Screenshots

To Be A King – Volume 1 review

Mastering Choices and Romance in This Adult Visual Novel

As someone who’s spent 40+ hours exploring every corner of To Be A King – Volume 1, I can confirm this isn’t your typical visual novel. The game combines political strategy with meaningful relationship-building in a way that keeps you invested through multiple playthroughs. Through trial-and-error (and several disastrous court decisions), I’ve discovered what makes this medieval power simulator stand out in the adult gaming space.

Gameplay Mechanics That Shape Your Reign

👑 Picture this: You’re staring at your screen, sweat dripping down your brow as the fate of your kingdom rests on a single dialogue choice. Do you expose the corrupt bishop to strengthen your rule, or protect him to keep the Church’s support? Welcome to To Be A King – Volume 1, where every click could mean crowning glory or catastrophic rebellion. This isn’t just a medieval strategy game—it’s a masterclass in interactive storytelling where your whims shape history.

The Weight of Every Decision

🔥 Here’s the brutal truth: Your crown hangs by a thread woven from every “yes,” “no,” or sly half-truth. I learned this the hard way when I accidentally triggered a peasant revolt by flirting with a noble’s wife during a grain shortage (pro tip: relationship consequences aren’t just about broken hearts). The game’s Ren’Py mechanics transform simple choices into political earthquakes:

  • A snarky comment to Duke Henri? 💥 -15% military support
  • Sharing wine with Lady Valeria? 🍷 +20 romance points but -10 loyalty from rival suitors
  • Ignoring the starving village? 🌾 Prepare for torch-wielding mobs at your gates

“Think of it like Jenga—pull the wrong block, and everything collapses. Except here, the blocks are your allies, lovers, and angry knights with very sharp swords.”

With 46 mature scenes branching across 10 love interests, even your bedroom choices ripple through the throne room. Seduce the cunning spymaster, and you’ll gain blackmail material against rivals. But cozy up to the idealistic knight? Say goodbye to backroom deals—they’ll rat you out faster than you can say “treason.”

Choice Romance Impact Political Fallout
Support Merchant Guilds Lose poet lover’s trust +Gold, -Church favor
Back Rebel Leader Gain spy mistress ally Risk noble uprising
Marry for Love Lock romance route Lose alliance options

Romance vs Political Strategy Balance

💔 Let’s cut through the chivalric crap: Love is a liability in this medieval strategy game. That doe-eyed bard writing sonnets about your eyes? They’re probably a foreign agent. But here’s the kicker—you need those relationship consequences to survive.

During my third playthrough, I tried romancing Lady Isolde (the realm’s wealthiest widow) while secretly courting her rival’s son. The result? A bloody duel, two poisoned banquets, and my heir mysteriously vanishing. The game forces you to balance emotional desires with cold calculus—like deciding whether to bed the enemy queen for intel or execute her for your soldiers’ morale.

📊 Here’s the dirty math:
10 love interests = 10 potential allies… or 10 knives at your back
– Each flirtation costs resources (time, gold, political capital)
46 mature scenes aren’t just spicy—they’re strategic info hubs

🗝️ Pro Strategy: Rotate saves before romantic encounters. That tavern romp with the mercenary captain might give you an army discount today—but tomorrow, she could be leading a coup.

Resource Management Essentials

⚔️ Forget hoarding gold like a dragon—true power here lies in juggling three pillars:
1. Military Might (Swords, spies, castle defenses)
2. Court Influence (Noble favor, religious support, peasant loyalty)
3. Personal Reserves (Health, stress levels, secret stashes)

🍞 Let me break it down with a war story: During the Great Famine event, I diverted grain from armies to feed peasants. My troops weakened, yes—but when invaders came, those same peasants formed a human wall screaming “FOR THE BREAD KING!” Resource management isn’t spreadsheets; it’s psychological warfare.

Resource Gain Sources Drain Risks
Gold Taxes, trade, bribes Mercenaries, feasts, lovers
Loyalty Fair rulings, gifts Executions, failed promises
Intel Spies, interrogations Overextension, betrayal

🎯 Hot Take: The real “final boss” isn’t the rebel army—it’s your own greed. I once bankrupted my realm to build a golden statue… which my lover melted down to fund her escape.

🌟 Whether you’re scheming for multiple endings or chasing that perfect “happily ever after” throne scene, remember: To Be A King – Volume 1 doesn’t just test your strategy—it exposes your soul. Now go forth, Your Majesty. The peasants are revolting (literally), your mistress is pregnant (maybe yours?), and oh look—the wine’s poisoned. Again. 👑💀

Through three complete playthroughs, I’ve found To Be A King – Volume 1 rewards strategic patience. The game’s true depth emerges when you balance personal desires with kingdom management. For newcomers, I recommend starting with a loyalty-focused playthrough before experimenting with riskier strategies. Ready to claim your throne? The court awaits your decisions.

Ready to Explore More Games?

Discover our full collection of high-quality adult games with immersive gameplay.

Browse All Games